Input can be done via ArtNet or an Enttec DMX USB Pro. It works similar to MIDI so it's very easy to configure. You can control Arena from a lighting desk using DMX. Lights, lasers, even fireworks! Just not the go-go dancers, but we're working on that. With SMPTE Timecode input you can run you clips in sync with anything you want. It can even wrap around the composition for 360 degrees seamless projection. With soft edging you can seamlessly project 1 widescreen image with 2 or more projectors. Your surfaces do not have to be rectangular anymore either, you can warp your video onto curved screens with the advanced bezier transformations. This is perfect for projection mapping on many surfaces. In the advanced output window you can now create as many slices from your composition and position and transform them to your liking. As long as your computer can recognise it as an output, Resolume will let you use it. From a simple screen behind the DJ in your local club to main stage at Ultra. The only limit is your computer's raw power and your imagination. Use as little or as many videos and effects as you like. Whatever your style is, Resolume offers you an easy interface to rock it. Mix and match your visuals quickly and easily and play Resolume like an instrument. Forwards, backwards, scratch and adjust tempo to the beat. You can play your videos when you want, how you want. This is not the place to discuss FFGL development, there's a separate board for that.You want to do projection mapping and hardcore video djing - Resolume Arena puts you in charge. For support, you will have to contact the developer of the plugin directly. This is not the place to discuss problems with these plugins. Please post additions and changes as comments below, we will then update the list accordingly. Let's try to keep this thread clean, so it stays a good resource. Restart Resolume and the plugins will be loaded. In Resolume, add this folder as an extra FFGL plugin folder in the video tab of the preferences. On Resolume 5 and before, create a new folder called ‘FFGL Plugins’ inside the Resolume folder in My Documents (PC) or Documents (Mac). Resolume will load this folder automatically on the next launch. On Resolume 6, drop them in the Extra Effects subfolder in Resolume's folder in Documents. So how do I use these plugins with Resolume? Lynn Jarvis Spout FFGL, ShaderLoader, ShaderMaker, AutoThreshold (PC only)ĭarren Mothersele Noise, RGB Source, Spiral Source, Underwater Life, Evil, Plasma Ball (all plugins Mac only) Oleg Potiy FFGLTriangleMixer (Mac & PC), FFGLVolumeRenderer (PC only) (careful, these plugins seem to be abandoned) Marc Wren sfColorRings, sfSpiderPoints, sfJuniperStar, sfBranches Hybrid Visuals Plexus, Game of Life, Whitney and SnowFlake: Hive8 Radial Cloner and Horizontal Clonerġ210 Visuals FrRGBDelay, FrFunk圜olor, FrParameters and FrMultiStrobe Visution ClipSA, FaderSA, IR OSCSA, IR Keystone2, IR Cosmic Pack VJ-Spack-O-Mat Lots of fractally and shiny goodness (all plugins PC Only)ĭaniel Arnett's 360 VJ plugin turns your world upside down and inside outĬompatible with Resolume 5 and earlier (32 bit only) We ported Dani Berio's Fireworks to native FFGL and made it part of the open source FFGL repo. Yochee has been porting some Shadertoy goodness to FFGL (PC only) Subpixel TriTone and AutoMask (windows Only)Īngelo Dvizion's KaleidoFX, MasterFX and the amazing Mapper Techlife Lots of plugins including FFGL AnalogTV, FFGL AsciiArt, FFGL Manga and FFGL GlitchīigFug fugGlitch, fugFeedback, fugPower and fugScope Most of them are free, some are premium.Ĭompatible with Resolume 6 and earlier (32/64 bit) This list contains all the FFGL effects for Resolume we know about at the moment.
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